Search found 9 matches

by Jorgen_CAB
Mon May 12, 2014 7:52 pm
Forum: Kallistra's Hex Based Rules
Topic: Question about unit balance?
Replies: 13
Views: 40190

Re: Question about unit balance?

I have done a couple of games with the rules and tried a few minor historical variation and they did end up in rather historical results so I do think that they overall works pretty well. This weekend I did a quick solo test game (using the point system) with two version of the heavy cavalry, one wi...
by Jorgen_CAB
Mon May 12, 2014 10:45 am
Forum: Kallistra's Hex Based Rules
Topic: Question about unit balance?
Replies: 13
Views: 40190

Re: Question about unit balance?

I have done a lot of studying into the "100 year wars" in particular and in many other time periods as well and it is rather clear how and what effect the mounted soldier had. At Agincourt the first charge of the knights was premature and they had become seriously disrupted before they rea...
by Jorgen_CAB
Sun May 11, 2014 2:42 pm
Forum: Kallistra's Hex Based Rules
Topic: Question about unit balance?
Replies: 13
Views: 40190

Re: Question about unit balance?

From a points perspective I do think the army-lists overall seem pretty solid and balanced even if Impact is not counted, but that is mainly because the list is made in such a way that you are forced to take some forces while you are limited at others. If you had been free to choose your troops unre...
by Jorgen_CAB
Fri May 09, 2014 8:31 pm
Forum: Kallistra's Hex Based Rules
Topic: Question about unit balance?
Replies: 13
Views: 40190

Re: Question about unit balance?

Me again... ;) I just realised that I would not bother much if the cavalry were just mounted on a larger base, say 4x4cm. That would symbolize their frailty for being half the number of troops but still present a powerful force. It would also make them allot cheaper as well, perhaps they should be m...
by Jorgen_CAB
Fri May 09, 2014 7:01 pm
Forum: Kallistra's Hex Based Rules
Topic: Question about unit balance?
Replies: 13
Views: 40190

Re: Question about unit balance?

Ok... I will post an answer here again... more of a history recap about the knights history and my reasoning for why I think their values are greatly exaggerated in the game. During the early middle ages up until the "100 years wars" between France and England the Knight had been the domin...
by Jorgen_CAB
Fri May 09, 2014 2:37 pm
Forum: Kallistra's Hex Based Rules
Topic: Question about unit balance?
Replies: 13
Views: 40190

Re: Question about unit balance?

If you take Piquet that don't even have a proper point system scenarios are the most usual game play, as you can guess I don't like point system over all. But if you use points I like my system of using it, that let you take any number of units. You would play the battle as usual, often the one with...
by Jorgen_CAB
Fri May 09, 2014 2:01 pm
Forum: Kallistra's Hex Based Rules
Topic: Question about unit balance?
Replies: 13
Views: 40190

Re: Question about unit balance?

Hi! I generally like to play scenarios and that is why I'm not so much bothered about points than the outcome of the actual confrontation. In such an environment you could all well have half your army be knights and the other half be infantry (say French) while the opponent mainly have infantry and ...
by Jorgen_CAB
Fri May 09, 2014 12:47 am
Forum: Kallistra's Hex Based Rules
Topic: Question about unit balance?
Replies: 13
Views: 40190

Re: Question about unit balance?

Ok I had some ideas I wanted to share on the subject above and I know I am a newb at this game so all my ideas might just be junk... :) with that said... The way I see it is that many units have a melee combat value that is way to high, some chariots have a melee value of 5 why mainly were light uni...
by Jorgen_CAB
Thu May 08, 2014 3:36 pm
Forum: Kallistra's Hex Based Rules
Topic: Question about unit balance?
Replies: 13
Views: 40190

Question about unit balance?

Hi! I recently downloaded the rules and have run a few test battles and I have some questions about a few balance issues. I really found the rule set fun and engaging. 1. First question is why certain abilities or values on units are not included into the points cost of models? Specifically impact h...